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For instance, when Pinch is selected BrushMod determines whether the brush pinches in or out (Figure 2.4) however, when you’re using the Smooth brush, BrushMod controls the height of the smoothing effect (Figure 2.5).įigure 2.3 Clicking the active brush icon expands the Brush menu fly-out. The BrushMod slider affects each brush differently depending on the brush selected. The most important is the BrushMod slider. These represent the many different modifiers you can apply to your brush. This opens the brush fly-out menu (Figure 2.3).īeneath the brush icons are several sliders, curves, and icons. The active brush icon is the large button in the upper left of the Brush menu as well as the upper left of the standard interface. To access the complete selection of brushes, click the active brush icon. These represent the most recently used brushes and are not representative of the full brush set. Several specialized masking options are also available, as well as control curves to facilitate altering the way the brushes interact with the surface.Īt the top of the Brush window, you will find a selection of brush icons. It also allows artists to create and store their own custom brush variations that are loaded each time ZBrush starts. The Brush palette contains a versatile selection of brushes and brush modifiers (see Figure 2.2).
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In this topic, we’ll focus on the Brush palette tools, which can be used on a model that is in Edit mode.
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You may notice under the Tool menu there are several brushes listed, including the Simple brush.They are 2.5D painting brushes and are not to be confused with 3D sculpting brushes, which can be found in the Brush palette. These brushes can be used on the model at multiple subdivision levels while you freely rotate in Edit mode. The Brush menu contains all the real-time sculpting tools that you will use while working on an active tool in the document window.
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